Smoothes a mesh by fitting a bspline surface to it.
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#include <bspline_reconstruction_modifier.h>
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enum class | SurfInitMethod : int { PCA = 1
, PCA_BB
, CUSTOM_PLANE
} |
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using | Ptr = std::unique_ptr< MeshModifier > |
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using | ConstPtr = std::unique_ptr< const MeshModifier > |
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std::vector< pcl::PolygonMesh > | modify (const pcl::PolygonMesh &mesh) const override |
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Smoothes a mesh by fitting a bspline surface to it.
The details of this implementation can be in found in
- See also
- http://pointclouds.org/documentation/tutorials/bspline_fitting.php
◆ modify()
std::vector< pcl::PolygonMesh > noether::BSplineReconstruction::modify |
( |
const pcl::PolygonMesh & |
mesh | ) |
const |
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overridevirtual |