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    Noether
    0.0.0
    
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Smoothes a mesh by fitting a bspline surface to it. More...
The details of this implementation can be in found in
#include <bspline_reconstruction_modifier.h>

Classes | |
| struct | Parameters | 
Public Types | |
| enum class | SurfInitMethod : int { PCA = 1 , PCA_BB , CUSTOM_PLANE } | 
  Public Types inherited from noether::MeshModifier | |
| using | Ptr = std::unique_ptr< MeshModifier > | 
| using | ConstPtr = std::unique_ptr< const MeshModifier > | 
Public Member Functions | |
| std::vector< pcl::PolygonMesh > | modify (const pcl::PolygonMesh &mesh) const override | 
Protected Attributes | |
| Parameters | parameters_ | 
      
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  overridevirtual | 
Reimplemented from noether::MeshModifier.