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Noether
0.0.0
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Smoothes a mesh by fitting a bspline surface to it. More...
The details of this implementation can be in found in
#include <bspline_reconstruction_modifier.h>
Classes | |
struct | Parameters |
Public Types | |
enum class | SurfInitMethod : int { PCA = 1 , PCA_BB , CUSTOM_PLANE } |
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using | Ptr = std::unique_ptr< MeshModifier > |
using | ConstPtr = std::unique_ptr< const MeshModifier > |
Public Member Functions | |
std::vector< pcl::PolygonMesh > | modify (const pcl::PolygonMesh &mesh) const override |
Protected Attributes | |
Parameters | parameters_ |
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overridevirtual |
Reimplemented from noether::MeshModifier.